THE SPELLBOOK

Every card.
Every possibility.

Find the missing piece in your deck. Explore 430 cards, their upgrades and unlock requirements.

Showing 430 of 430 cards

Base card effects · open a card to compare upgrades
warrior1 energy

Heroic Strike

Deal 8 damage. Gain 5 Rage.

attackbasic
warrior1 energy

Inner Rage

Deal 8 damage. Spend all Rage: +1 damage per Rage spent (max 20).

attackbasic
warrior1 energy

Shield Block

Gain 5 Block. Gain 5 Rage.

skillbasic
warrior1 energy

Charge

Deal 10 damage. Apply Vulnerable 2. Gain 10 Rage.

attackbasic
warrior1 energy

Rend

Deal 6 damage. Apply 4 Bleed.

attackbasic
warrior1 energy

Thunder Clap

Deal 6 damage to ALL enemies. Apply 1 Weak to ALL.

attackcommon
warrior1 energy

Hamstring

Deal 8 damage. Apply 2 Weak.

attackcommon
warrior1 energy

Cleave

Deal 8 damage to ALL enemies.

attackcommon
warrior1 energy

Sunder Armor

Deal 7 damage. Apply 2 Vulnerable. Gain 5 Rage.

attackcommon
warrior0 energy

Demoralizing Shout

Apply 1 Weak to ALL enemies. Gain 5 Rage. Exhaust.

skillcommon
warrior0 energy

Bloodrage

Lose 3 HP. Gain 2 Energy. Gain 15 Rage.

skillcommon
warrior1 energy

Pummel

Deal 2 damage 4 times. Interrupt the enemy cast. Exhaust.

attackcommon
warrior1 energy

Shield Bash

Deal 5 damage. Gain 5 Block. Interrupt the enemy cast.

attackcommon
warrior1 energy

Revenge

Deal 8 damage. In Defensive Stance, deal 6 more.

attackcommon
warrior1 energy

Taunt

If the enemy intends to attack, gain 3 Strength and 6 Block.

skillcommon
warrior1 energy

Mocking Blow

Deal 9 damage. Gain 5 Rage.

attackcommon
warrior1 energy

Piercing Howl

Gain 8 Block. Apply 1 Weak to ALL enemies. Draw 1 card.

skillcommon
warrior1 energy

Disarm

Enemy loses 2 Strength. Exhaust.

skillcommon
warrior1 energy

Intercept

Deal 8 damage. Apply 1 Stun. Gain 10 Rage. Exhaust.

attackcommon
warrior2 energy

Slam

Deal 20 damage.

attackcommon
warrior1 energy

Overpower

Deal 5 damage 2 times. In Battle Stance, deal 5 more.

attackuncommon
warrior1 energy

Execute

Deal 10 damage. If the enemy is below 50% HP, deal 18 more.

attackuncommon
warrior0 energy

Berserker Rage

Remove Fear and Stun from you. Gain 15 Rage. Draw 1 card. Exhaust.

skilluncommon
Class level 3 unlock
warrior2 energy

Intimidating Shout

Apply 3 Weak and 3 Vulnerable to ALL enemies. Exhaust.

skilluncommon
warrior2 energy

Retaliation

Gain 8 Block. Gain 4 Thorns.

skilluncommon
warrior1 energy

Sweeping Strikes

Your next attack deals double damage. Gain 5 Rage.

skilluncommon
warrior2 energy

Whirlwind

Deal 7 damage to ALL enemies 2 times.

attackuncommon
warrior2 energy

Concussion Blow

Deal 16 damage. Apply 1 Stun. Apply 2 Vulnerable.

attackuncommon
warrior0 energy

Battle Stance

Enter Battle Stance. Draw 3 cards. Gain 5 Rage. Exhaust.

stanceuncommon
Class level 3 unlock
warrior2 energy

Defensive Stance

Enter Defensive Stance. Gain 6 Block. Block is not removed at the start of your turns.

poweruncommon
warrior0 energy

Berserker Stance

Enter Berserker Stance. Gain 1 Energy. Draw 1 card. Exhaust.

stanceuncommon
warrior1 energy

Enrage

Gain 2 Enrage: when you are hit, gain Strength.

poweruncommon
warrior2 energy

Mortal Strike

Deal 18 damage. Apply 2 Vulnerable.

attackrare
Class level 2 unlock
warrior1 energy

Bloodthirst

Deal 12 damage. Heal 4 HP.

attackrare
Class level 1 unlock
warrior1 energy

Shield Slam

Deal damage equal to your Block.

attackrare
Class level 2 unlock
warrior2 energy

Shield Wall

Gain 22 Block. Exhaust.

skillrare
Class level 3 unlock
warrior0 energy

Last Stand

Lose 6 HP. Gain 2 Energy. Draw 3 cards. Exhaust.

skillrare
Class level 2 unlock
warrior1 energy

Death Wish

Double your Strength. Exhaust.

skillrare
Class level 1 unlock
warrior3 energy

Flurry

Gain 2 Ritual: at the start of each turn, gain 2 Strength.

powerrare
Class level 1 unlock
warrior0 energy

Recklessness

Gain 2 Energy. Your next attack deals double damage. Draw 2 cards. Exhaust.

skillepic
paladin1 energy

Judgement

Consume your Seal and trigger its Judgement. Deal 6 holy damage.

attackbasic
paladin1 energy

Devotion Aura

Gain 5 Block. Gain 1 Armor.

skillbasic
paladin1 energy

Seal of the Crusader

Deal 5 holy damage. Seal: Judgement deals 8 holy damage, applies 2 Vulnerable.

sealcommon
paladin1 energy

Seal of Justice

Gain 6 Block. Seal: Judgement deals 6 holy damage, applies 2 Weak.

sealcommon
paladin0 energy

Blessing of Freedom

Remove Weak, Stun and Fear from you. Draw 2 cards. Exhaust.

skillcommon
paladin1 energy

Hammer of Justice

Deal 8 holy damage. Apply 1 Stun. Exhaust.

attackcommon
paladin1 energy

Turn Undead

Apply 2 Fear to an Undead; otherwise deal 6 holy damage.

skillcommon
paladin1 energy

Sanctity Aura

Gain 2 Strength. Draw 1 card. Exhaust.

skillcommon
paladin1 energy

Concentration Aura

Gain 7 Block. Remove Silence and Weak from you.

skillcommon
paladin1 energy

Redemption

Heal 10 HP. Exhaust.

skillcommon
paladin1 energy

Seal of Command

Deal 6 holy damage. Seal: Judgement deals 8 holy damage twice.

sealuncommon
paladin1 energy

Seal of Light

Heal 3 HP. Seal: Judgement heals 10 HP.

sealuncommon
paladin1 energy

Seal of Wisdom

Draw 1 card. Gain 1 Energy next turn. Seal: Judgement draws 1 card.

sealuncommon
paladin2 energy

Consecration

Deal 12 holy damage to ALL enemies. Gain 6 Block.

attackuncommon
paladin2 energy

Holy Wrath

Deal 14 holy damage to ALL enemies.

attackuncommon
paladin1 energy

Exorcism

Deal 9 holy damage. Deal 10 more to an Undead.

attackuncommon
paladin1 energy

Cleanse

Remove Poison, Disease and Curse from you. Gain 6 Block. Draw 1 card.

skilluncommon
Class level 3 unlock
paladin1 energy

Righteous Fury

Gain 8 Block. Gain 2 Thorns.

poweruncommon
paladin1 energy

Reckoning

Gain 8 Block. Gain 1 Energy next turn.

skilluncommon
paladin1 energy

Vengeance

Gain 2 Enrage: when you are hit, gain Strength.

poweruncommon
paladin1 energy

Eye for an Eye

Gain 8 Block. Gain 3 Thorns.

skilluncommon
paladin1 energy

Holy Shock

Deal 12 holy damage. Heal 6 HP.

attackrare
Class level 2 unlock
paladin1 energy

Divine Favor

Your next attack deals double damage. Draw 2 cards. Exhaust.

skillrare
Class level 1 unlock
paladin2 energy

Divine Shield

Gain 1 Intangible. Gain 10 Block. Exhaust.

skillrare
Class level 1 unlock
paladin1 energy

Holy Shield

Gain 8 Block. Gain 3 Metallicize (Block each turn end).

powerrare
Class level 2 unlock
paladin1 energy

Repentance

Apply 2 Sleep. Gain 6 Block. Draw 1 card. Exhaust.

skillrare
Class level 3 unlock
paladin2 energy

Blessing of Kings

Gain 2 Strength. Gain 2 Dexterity.

powerrare
Class level 1 unlock
paladin1 energy

Hammer of Wrath

Deal 12 holy damage. If the enemy is below 50% HP, deal 14 more.

attackrare
Class level 2 unlock
paladin2 energy

Lay on Hands

Heal to full HP. Exhaust.

skillepic
hunter1 energy

Auto Shot

Deal 7 physical damage. Your pet attacks.

attackbasic
hunter1 energy

Arcane Shot

Deal 7 arcane damage. Apply Vulnerable 1.

attackbasic
hunter1 energy

Raptor Strike

Deal 7 damage. Gain 5 Block.

attackbasic
hunter1 energy

Claw

Deal 5 damage. Gain 4 Block. Your pet attacks.

attackbasic
hunter1 energy

Mend Pet

Your pet heals 6 HP.

skillbasic
hunter1 energy

Aspect of the Hawk

Enter Aspect of the Hawk: your attacks deal +2 damage while it lasts.

stancebasic
hunter1 energy

Call Pet

Gain 5 Block. Your pet acts twice now and gains 5 Block.

skillcommon
hunter1 energy

Feed Pet

Gain 6 Block. Your pet gains +6 max HP and heals 6 for this fight. Exhaust.

skillcommon
hunter0 energy

Beast Lore

Apply Marked 2. Scry 2.

skillcommon
hunter2 energy

Revive Pet

Rally your pet if it fled this fight, at 50% HP. Your pet acts. Exhaust.

skillcommon
hunter1 energy

Scare Beast

Beast only: apply Fear 2 and Weak 1. Other targets: Weak 1.

skillcommon
hunter1 energy

Hunter's Mark

Apply Marked 3 and Vulnerable 1.

skillcommon
hunter1 energy

Distracting Shot

Deal 5 damage. Taunt: the enemy targets your pet.

attackcommon
hunter1 energy

Wing Clip

Deal 4 damage. Apply Weak 2.

attackcommon
hunter1 energy

Mongoose Bite

Deal 9 damage. Gain 5 Block if you Disengaged this turn.

attackcommon
hunter1 energy

Aspect of the Monkey

Gain 8 Block. Enter Aspect of the Monkey: +3 Block on every Block card.

stancecommon
hunter0 energy

Flare

Remove Stealth from the enemy. Apply Vulnerable 1. Draw 1.

skillcommon
hunter0 energy

Disengage

Gain 6 Block. Draw 1 card.

skillcommon
hunter1 energy

Feign Death

Gain 10 Block and Stealth 1. The enemy attack this turn is cancelled. Exhaust.

skillcommon
hunter1 energy

Aspect of the Pack

Enter Aspect of the Pack: your pet attacks twice per turn. Pet gains 6 Block.

stanceuncommon
hunter1 energy

Aspect of the Wild

Enter Aspect of the Wild: take 2 less nature and 1 less damage from every hit.

stanceuncommon
hunter1 energy

Aspect of the Beast

Enter Aspect of the Beast: your pet deals +3 damage.

stanceuncommon
Class level 3 unlock
hunter1 energy

Tranquilizing Shot

Deal 6 damage. Remove Enrage and Strength from the enemy.

attackuncommon
hunter2 energy

Tame Beast

Your pet acts twice and gains 8 Block. Exhaust.

skilluncommon
hunter1 energy

Multi-Shot

Deal 8 damage to ALL enemies.

attackuncommon
hunter1 energy

Scatter Shot

Deal 6 damage. Apply Stun 1.

attackuncommon
hunter1 energy

Viper Sting

Deal 4 damage. Apply Weak 2. Gain 1 Energy next turn.

attackuncommon
hunter1 energy

Scorpid Sting

Deal 4 damage. Apply Weak 2 and Frail 1.

attackuncommon
hunter1 energy

Freezing Trap

Trap. Arms: the first enemy attack is Frozen 2 and does nothing.

skilluncommon
hunter1 energy

Immolation Trap

Trap. Arms: the first enemy attack burns it for Burn 8 and deals 6 fire.

skilluncommon
hunter1 energy

Frost Trap

Trap. Arms: the first enemy attack applies Weak 3 and Frostbite 2 to ALL enemies.

skilluncommon
hunter1 energy

Counterattack

Deal 8 damage. If the enemy intends to attack, gain 6 Block and apply Stun 1.

attackuncommon
hunter0 energy

Aspect of the Cheetah

Enter Aspect of the Cheetah: draw 1 extra card each turn. Draw 2 now.

stanceuncommon
Class level 3 unlock
hunter2 energy

Aimed Shot

Deal 20 damage. Double against Marked targets.

attackrare
Class level 1 unlock
hunter3 energy

Volley

Deal 6 damage to ALL enemies 3 times.

attackrare
Class level 2 unlock
hunter1 energy

Rapid Fire

Gain 2 Energy and draw 2 cards. Your next attack deals double damage. Exhaust.

skillrare
Class level 2 unlock
hunter2 energy

Wyvern Sting

Deal 4 damage. Apply Sleep 2 and Poison 10.

attackrare
Class level 3 unlock
hunter1 energy

Deterrence

Gain Intangible 1 and 8 Block this turn. Exhaust.

skillrare
Class level 1 unlock
hunter2 energy

Explosive Trap

Trap. Arms: the first enemy attack deals 14 fire to ALL enemies and Burn 5.

skillrare
Class level 1 unlock
hunter1 energy

Intimidation

Your pet attacks and Stuns the enemy 1 turn. Pet gains 6 Block.

skillrare
Class level 2 unlock
hunter2 energy

Bestial Wrath

Your pet gains Enrage and Strength 4, acts twice, and takes only 1 damage per hit this turn. Exhaust.

skillepic
hunter2 energy

Trueshot Aura

Power. Your attacks deal +3 damage and your pet deals +2. Lasts all combat.

powerepic
rogue0 energy

Backstab

Deal 8 damage. Gain 1 Combo Point. If Stealthed, deal 8 more. Exhaust.

attackbasic
rogue1 energy

Eviscerate

Spend all Combo Points. Deal 6 damage per Combo Point.

attackbasic
rogue1 energy

Evasion

Gain 6 Block. Gain 1 Combo Point.

skillbasic
rogue0 energy

Stealth

Gain 1 Stealth. Draw 1 card.

skillbasic
rogue1 energy

Gouge

Deal 4 damage. Gain 1 Combo Point. Apply 1 Stun. Exhaust.

attackcommon
rogue1 energy

Sap

Apply 2 Sleep. Exhaust.

skillcommon
rogue0 energy

Sprint

Draw 3 cards. Exhaust.

skillcommon
rogue1 energy

Kick

Deal 6 damage. Gain 1 Combo Point. Interrupt the enemy cast.

attackcommon
rogue1 energy

Blind

Apply 3 Weak. Exhaust.

skillcommon
rogue1 energy

Feint

Gain 8 Block. Gain 1 Combo Point.

skillcommon
rogue0 energy

Distract

Apply 1 Weak. Draw 1 card. Exhaust.

skillcommon
rogue0 energy

Pick Pocket

Deal 5 damage. Gain 10 gold. Gain 1 Combo Point. Exhaust.

skillcommon
rogue0 energy

Throw

Deal 4 damage. Returns to your hand (once per turn). Retain.

attackcommon
rogue2 energy

Crippling Poison

Apply 4 Poison and 2 Weak to ALL enemies. Exhaust.

skillcommon
rogue0 energy

Remorseless Attacks

Your next attack deals double damage. Gain 1 Combo Point. Exhaust.

skillcommon
rogue0 energy

Vigor

Lose 3 HP. Gain 2 Energy. Exhaust.

skillcommon
rogue1 energy

Opportunity

Deal 7 damage. Gain 1 Combo Point. If Stealthed, deal 8 more.

attackcommon
rogue1 energy

Lethality

Gain 2 Strength. Gain 1 Combo Point.

powercommon
rogue1 energy

Rupture

Spend all Combo Points. Apply 4 Bleed per Combo Point.

attackuncommon
rogue1 energy

Garrote

Apply 6 Bleed. Gain 1 Combo Point. If Stealthed, apply 1 Silence.

attackuncommon
rogue1 energy

Ambush

Deal 10 damage. Gain 2 Combo Points. If Stealthed, deal 12 more.

attackuncommon
Class level 3 unlock
rogue1 energy

Cheap Shot

Deal 6 damage. Gain 2 Combo Points. Apply 1 Stun. Exhaust.

attackuncommon
Class level 3 unlock
rogue1 energy

Slice and Dice

Gain 1 Strength and 1 Dexterity.

poweruncommon
rogue1 energy

Vanish

Gain 1 Stealth. Gain 8 Block. Exhaust.

skilluncommon
rogue1 energy

Riposte

Deal 8 damage. Gain 6 Block.

attackuncommon
rogue1 energy

Wound Poison

Double the enemy's Poison. Exhaust.

skilluncommon
rogue1 energy

Expose Armor

Spend all Combo Points. Apply 1 Vulnerable per Combo Point (max 5).

skilluncommon
rogue0 energy

Premeditation

Gain 2 Combo Points. Draw 1 card. Exhaust.

skilluncommon
rogue1 energy

Blade Flurry

Deal 8 damage to ALL enemies. Draw 1 card.

attackrare
Class level 1 unlock
rogue0 energy

Cold Blood

Your next attack deals double damage. Gain 2 Combo Points. Exhaust.

skillrare
Class level 1 unlock
rogue0 energy

Preparation

Draw 3 cards. Gain 1 Energy. Exhaust.

skillrare
Class level 2 unlock
rogue1 energy

Kidney Shot

Spend all Combo Points. Apply 1 Stun. Deal 4 damage per Combo Point.

attackrare
Class level 2 unlock
rogue1 energy

Hemorrhage

Deal 8 damage. Gain 1 Combo Point. Apply 2 Vulnerable.

attackrare
Class level 1 unlock
rogue1 energy

Seal Fate

Gain 3 Combo Points. Draw 1 card.

skillrare
Class level 3 unlock
rogue1 energy

Ruthlessness

Deal 10 damage. Gain 2 Combo Points.

attackrare
Class level 2 unlock
rogue1 energy

Adrenaline Rush

Gain 3 Energy. Gain 2 Energy next turn. Draw 2 cards. Exhaust.

skillepic
priest1 energy

Smite

Deal 8 holy damage.

attackbasic
priest2 energy

Mind Blast

Deal 16 shadow damage.

attackbasic
priest2 energy

Heal

Heal 14 HP.

skillcommon
priest1 energy

Flash Heal

Heal 9 HP. Exhaust.

skillcommon
priest1 energy

Renew

Gain 6 Block. Apply 3 Regen for 4 turns.

skillcommon
priest2 energy

Holy Fire

Deal 14 holy damage. Apply 4 Burn.

attackcommon
priest1 energy

Mind Flay

Deal 8 shadow damage. Apply 2 Weak.

attackcommon
priest1 energy

Inner Fire

Power. Gain 8 Block and 3 Armor for the rest of combat.

powercommon
priest0 energy

Dispel Magic

Remove Weak and Frail from yourself and Strength from the enemy. Draw 1.

skillcommon
priest1 energy

Abolish Disease

Remove Disease and Poison from yourself. Heal 3.

skillcommon
priest0 energy

Cure Disease

Remove Disease from yourself. Draw 1 card. Exhaust.

skillcommon
priest1 energy

Fade

Gain 1 Stealth and 8 Block.

skillcommon
priest1 energy

Starshards

Deal 4 arcane damage 2 times.

attackcommon
priest1 energy

Hex of Weakness

Apply 2 Weak and 1 Curse to the enemy.

skillcommon
priest0 energy

Levitate

Gain 3 Block. Draw 1 card. Exhaust.

skillcommon
priest0 energy

Mind Vision

Look at the top 4 cards of your draw pile; discard any. Exhaust.

skillcommon
priest1 energy

Silence

Interrupt the enemy cast and Silence it for 2 turns. Exhaust.

skilluncommon
priest1 energy

Fear Ward

Remove Fear from yourself. Gain 7 Block.

skilluncommon
priest1 energy

Feedback

Gain 6 Block and 4 Thorns until your next turn.

skilluncommon
priest1 energy

Elune's Grace

Gain 6 Block and 1 Dexterity this turn.

skilluncommon
priest1 energy

Shackle Undead

Undead: Stun 2 turns. Others: Weak 1. Exhaust.

skilluncommon
priest0 energy

Inner Focus

Gain 2 energy. Exhaust.

skilluncommon
priest1 energy

Divine Spirit

Draw 1 card. Gain 1 energy next turn. Exhaust.

skilluncommon
priest1 energy

Desperate Prayer

Heal 18 HP if below 50% HP, else heal 8. Exhaust.

skilluncommon
Class level 3 unlock
priest1 energy

Shadowguard

Power. Gain 2 Thorns for the rest of combat.

poweruncommon
priest2 energy

Resurrection

Heal 16 HP and remove all debuffs. Exhaust.

skilluncommon
priest2 energy

Lightwell

Power. Gain 2 Regen for the rest of combat.

poweruncommon
priest1 energy

Shadowform

Enter Shadowform: shadow cards cost 1 less, holy cards cost 1 more. Play again to leave.

formrare
Class level 3 unlock
priest1 energy

Vampiric Embrace

Power. Heal for 25% of shadow damage you deal.

powerrare
Class level 3 unlock
priest2 energy

Devouring Plague

Deal 12 shadow damage. Apply 6 Disease and 2 Weak. Heal 6.

attackrare
Class level 1 unlock
priest3 energy

Greater Heal

Heal 26 HP.

skillrare
Class level 1 unlock
priest0 energy

Power Infusion

Gain 2 energy and draw 1 card. Exhaust.

skillrare
Class level 2 unlock
priest1 energy

Mana Burn

Deal 10 shadow damage. If the enemy is casting, interrupt it and gain 1 energy.

attackrare
Class level 2 unlock
priest2 energy

Holy Nova

Deal 14 holy damage to ALL enemies. Heal 6 HP.

attackrare
Class level 1 unlock
priest3 energy

Mind Control

Taunt-like: the enemy attacks other enemies for 2 turns. Deal 6 shadow damage. Exhaust.

skillepic
priest2 energy

Spirit of Redemption

Power. When you would die, revive at 50% HP and heal 10 (once per combat).

powerepic
shaman1 energy

Earth Shock

Deal 6 nature damage. Gain 4 Block. Interrupt the enemy cast.

attackbasic
shaman1 energy

Stoneskin Totem

Gain 5 Block. Earth totem: gains 3 Block each turn for you.

totembasic
shaman1 energy

Searing Totem

Deal 4 fire damage. Fire totem: deals 3 fire damage to a random enemy each turn.

totembasic
shaman1 energy

Flame Shock

Deal 5 fire damage. Apply Burn 6.

attackcommon
shaman1 energy

Frost Shock

Deal 5 frost damage. Gain 4 Block. Apply Weak 2.

attackcommon
shaman1 energy

Purge

Remove Strength, Enrage and Shield from the enemy. Deal 3 nature damage.

skillcommon
shaman2 energy

Fire Nova Totem

Fire totem: after one turn it explodes for 12 fire damage to ALL enemies. Replaces your fire totem.

totemcommon
shaman1 energy

Earthbind Totem

Earth totem: applies Weak 1 to ALL enemies each turn. Replaces your earth totem.

totemcommon
shaman1 energy

Rockbiter Weapon

Power. Gain 6 Block. Attacks deal +2 damage and you gain 2 Block per attack.

powercommon
shaman1 energy

Flametongue Weapon

Weapon imbue: each attack also deals 2 fire damage.

powercommon
shaman1 energy

Frostbrand Weapon

Weapon imbue: each attack also applies Weak 1.

powercommon
shaman1 energy

Stoneclaw Totem

Gain 6 Block. Earth totem: taunts all enemies and gains 8 Block each turn.

totemcommon
shaman1 energy

Strength of Earth Totem

Earth totem: you gain Strength 1 at the start of each turn this totem stands.

totemcommon
shaman0 energy

Ghost Wolf

Gain 6 Block and draw 1 card. Exhaust.

skillcommon
shaman1 energy

Healing Stream Totem

Water totem: heals you 3 HP at the start of each turn. Replaces your water totem.

totemcommon
shaman1 energy

Mana Spring Totem

Water totem: gain 1 extra Energy every other turn. Replaces your water totem.

totemcommon
shaman1 energy

Tremor Totem

Earth totem: removes Fear, Sleep and Stun from you each turn. Replaces your earth totem.

totemcommon
shaman2 energy

Chain Lightning

Deal 12 nature damage to ALL enemies.

attackuncommon
Class level 3 unlock
shaman2 energy

Magma Totem

Fire totem: deals 4 fire damage to ALL enemies each turn. Replaces your fire totem.

totemuncommon
shaman1 energy

Flametongue Totem

Fire totem: your fire and nature spells deal +2 damage. Replaces your fire totem.

totemuncommon
shaman1 energy

Windfury Weapon

Weapon imbue: your first attack each turn hits twice.

poweruncommon
shaman1 energy

Grace of Air Totem

Air totem: you gain Dexterity 1 at the start of each turn it stands. Replaces your air totem.

totemuncommon
shaman1 energy

Poison Cleansing Totem

Water totem: removes Poison from you each turn, and heals 2 HP. Replaces your water totem.

totemuncommon
shaman1 energy

Disease Cleansing Totem

Water totem: removes Disease from you each turn, and heals 2 HP. Replaces your water totem.

totemuncommon
Class level 3 unlock
shaman0 energy

Cure Poison

Remove Poison from you. Heal 3 HP. Draw 1 card.

skilluncommon
shaman0 energy

Cure Disease

Remove Disease from you. Heal 3 HP. Draw 1 card.

skilluncommon
shaman1 energy

Fire Resistance Totem

Air totem: you take 3 less fire damage from each hit. Replaces your air totem.

totemuncommon
Class level 3 unlock
shaman1 energy

Frost Resistance Totem

Air totem: you take 3 less frost damage from each hit. Replaces your air totem.

totemuncommon
shaman1 energy

Nature Resistance Totem

Air totem: you take 3 less nature damage from each hit. Replaces your air totem.

totemuncommon
shaman1 energy

Sentry Totem

Air totem: a lookout that gains 6 Block each turn and spots Stealth. Replaces your air totem.

totemuncommon
shaman2 energy

Windfury Totem

Air totem: you gain Strength 2 for the turn at the start of each turn. Replaces your air totem.

totemrare
Class level 2 unlock
shaman1 energy

Grounding Totem

Air totem: absorbs the next enemy cast, then crumbles. Replaces your air totem.

totemrare
Class level 1 unlock
shaman2 energy

Mana Tide Totem

Water totem: you gain 2 Energy at the start of each of the next 2 turns. Replaces your water totem.

totemrare
Class level 2 unlock
shaman1 energy

Chain Heal

Heal 7 HP, then heal totems 5 HP.

skillrare
Class level 1 unlock
shaman2 energy

Reincarnation

Power. When you would die this combat, return at 40% HP once. Exhaust.

powerrare
Class level 2 unlock
shaman2 energy

Ancestral Spirit

Return the last card you exhausted to your hand, then heal 6 HP. Exhaust.

skillrare
Class level 1 unlock
shaman2 energy

Stormstrike

Deal 14 damage twice. Apply Vulnerable 2 (nature).

attackepic
shaman1 energy

Elemental Mastery

Gain 2 Energy. Your next spell crits (double damage). Exhaust.

powerepic
mage1 energy

Fireball

Deal 9 fire damage. Gain 1 Ignite.

attackbasic
mage1 energy

Frostbolt

Deal 9 frost damage. Apply 1 Weak.

attackbasic
mage1 energy

Arcane Missiles

Deal 5 arcane damage 3 times, +1 hit per 2 Arcane Charges. Gain 1 Charge.

attackbasic
mage1 energy

Blink

Gain 1 Stealth. Draw 1 card.

skillbasic
mage0 energy

Fire Blast

Deal 7 fire damage. Gain 1 Ignite. Exhaust.

attackcommon
mage1 energy

Scorch

Deal 10 fire damage. Apply 1 Vulnerable. Gain 1 Ignite.

attackcommon
mage1 energy

Arcane Explosion

Deal 5 arcane damage to ALL enemies, +1 per 2 Arcane Charges. Gain 1 Charge.

attackcommon
mage1 energy

Frost Nova

Deal 9 frost damage to ALL enemies. Apply 1 Weak to ALL.

attackcommon
mage1 energy

Counterspell

Interrupt the enemy cast and Silence it for 1 turn.

skillcommon
mage1 energy

Frost Armor

Power. Gain 3 Armor and 1 Thorns for the rest of combat.

powercommon
mage1 energy

Ice Armor

Power. Gain 4 Armor. Whenever you play a frost card, gain 1 Block.

powercommon
mage1 energy

Conjure Water

Add 2 Conjured Water to your hand.

skillcommon
mage1 energy

Conjure Food

Add 1 Conjured Food to your hand.

skillcommon
mage1 energy

Fire Ward

Gain 7 Block and 2 Thorns until your next turn.

skillcommon
mage1 energy

Dampen Magic

Gain 6 Block and 1 Armor.

skillcommon
mage1 energy

Amplify Magic

Gain 2 Strength this turn. Draw 1 card.

skillcommon
mage0 energy

Slow Fall

Gain 5 Block. Draw 1 card. Exhaust.

skillcommon
mage0 energy

Detect Magic

Look at the top 3 cards of your draw pile; discard any. Draw 1 card.

skillcommon
mage2 energy

Polymorph

Put an enemy to Sleep for 2 turns (damage wakes it; bosses are immune). Exhaust.

skilluncommon
mage2 energy

Blast Wave

Deal 10 fire damage to ALL enemies. Apply 2 Weak to ALL. Gain 1 Ignite.

attackuncommon
Class level 3 unlock
mage2 energy

Flamestrike

Deal 12 fire damage to ALL enemies. Apply 4 Burn to ALL. Gain 2 Ignite.

attackuncommon
mage2 energy

Mage Armor

Power. Gain 1 Energized (+1 energy each turn).

poweruncommon
mage2 energy

Ice Barrier

Gain 14 Block and 2 Thorns.

skilluncommon
mage1 energy

Cold Snap

If the enemy is Weak or Frozen: deal 14 frost damage. Else deal 7 and apply 2 Weak.

attackuncommon
Class level 3 unlock
mage1 energy

Evocation

Gain 3 energy. Exhaust.

skilluncommon
mage1 energy

Frost Ward

Gain 8 Block. Draw 1 card.

skilluncommon
mage1 energy

Combustion

If you have 3+ Ignite: deal 22 fire damage, spend all Ignite, apply 4 Burn. Else deal 8, apply 2 Burn.

attackrare
Class level 2 unlock
mage2 energy

Ice Block

Become Intangible for 1 turn and remove all debuffs. Exhaust.

skillrare
Class level 2 unlock
mage1 energy

Arcane Power

Gain 4 Strength this turn and 2 Arcane Charges. Exhaust.

skillrare
Class level 1 unlock
mage2 energy

Arcane Brilliance

Power. Gain 1 Strength and 3 Arcane Charges.

powerrare
Class level 1 unlock
mage2 energy

Blizzard

Deal 4 frost damage to ALL enemies 3 times. Apply 1 Weak to ALL.

attackrare
Class level 1 unlock
mage2 energy

Cone of Cold

Deal 12 frost damage to ALL enemies. Apply 2 Weak to ALL.

attackrare
Class level 2 unlock
mage2 energy

Portal: Ironforge

Gain 14 Block and draw 3 cards. Exhaust.

skillrare
Class level 3 unlock
mage3 energy

Pyroblast

If you have 3+ Ignite: deal 38 fire damage, spend all Ignite, apply 5 Burn. Else deal 22, apply 3 Burn.

attackepic
warlock1 energy

Shadow Bolt

Deal 9 shadow damage.

attackbasic
warlock1 energy

Corruption

Deal 4 shadow damage. Apply 7 Poison.

attackbasic
warlock0 energy

Life Tap

Lose 2 HP. Gain 1 energy. Draw 1 card.

skillbasic
warlock1 energy

Demon Skin

Gain 6 Block and 2 Regen.

skillbasic
warlock1 energy

Summon Imp

Summon an Imp (Firebolt 5 fire, Blood Pact, Phase Shift).

skillbasic
warlock1 energy

Immolate

Deal 6 fire damage. Apply 4 Burn.

attackcommon
warlock1 energy

Curse of Agony

Apply 8 Curse (ticks shadow damage each turn).

skillcommon
warlock1 energy

Drain Life

Deal 7 shadow damage. Heal 4 HP.

attackcommon
warlock1 energy

Drain Soul

Deal 7 shadow damage. Gain 1 Soul Shard.

attackcommon
warlock1 energy

Searing Pain

Deal 7 fire damage. +5 if the enemy is Burning.

attackcommon
warlock1 energy

Fear

Apply 1 Fear for 2 turns (undead and mechanical enemies are immune). Exhaust.

skillcommon
warlock1 energy

Summon Voidwalker

Summon a Voidwalker (taunts, soaks damage). If you have a Soul Shard, spend 1 for 5 Block.

skillcommon
warlock0 energy

Health Funnel

Lose 2 HP. Heal your demon 12 HP.

skillcommon
warlock1 energy

Curse of Tongues

Apply 2 Weak. Interrupt the enemy cast.

skillcommon
warlock1 energy

Shadow Ward

Gain 8 Block. Gain 1 Soul Shard.

skillcommon
warlock1 energy

Create Soulstone

Add 1 Soulstone to your hand. Exhaust.

skillcommon
warlock1 energy

Summon Succubus

Summon a Succubus (Lash of Pain, Seduction, Soothing Kiss).

skilluncommon
warlock1 energy

Summon Felhunter

Summon a Felhunter (Spell Lock, Devour Magic). If you have 2+ Soul Shards, spend 2 and it acts right away.

skilluncommon
warlock1 energy

Howl of Terror

Apply 1 Fear to ALL enemies for 2 turns. Exhaust.

skilluncommon
warlock2 energy

Soul Fire

Deal 12 fire damage. If you have 2+ Soul Shards, spend 2 to deal 17 instead.

attackuncommon
warlock1 energy

Siphon Life

Apply 5 Curse. Heal 4 HP.

skilluncommon
warlock1 energy

Drain Mana

Deal 6 shadow damage. Gain 1 Energy. Draw 1 card.

attackuncommon
warlock2 energy

Rain of Fire

Deal 10 fire damage to ALL enemies. Apply 3 Burn to ALL.

attackuncommon
warlock2 energy

Hellfire

Lose 3 HP. Deal 14 fire damage to ALL enemies.

attackuncommon
warlock1 energy

Death Coil

Deal 9 shadow damage. Heal 6 HP. Apply 1 Fear.

attackuncommon
warlock0 energy

Dark Pact

Your demon loses 3 HP. Gain 2 energy. Draw 1 card.

skilluncommon
warlock2 energy

Demon Armor

Power. Gain 4 Armor and 2 Regen for the rest of combat.

poweruncommon
warlock1 energy

Banish

Demon or Elemental: Stun for 3 turns. Others: Apply 2 Weak. Exhaust.

skilluncommon
Class level 3 unlock
warlock1 energy

Curse of Shadow

Apply 3 Marked. Apply 1 Vulnerable.

skilluncommon
warlock1 energy

Shadowburn

Deal 12 shadow damage. If you have 2+ Soul Shards, spend 2 to deal 17 instead.

attackrare
Class level 3 unlock
warlock1 energy

Conflagrate

If the enemy is Burning: deal 22 fire damage and remove Burn. Else deal 8.

attackrare
Class level 1 unlock
warlock1 energy

Soul Link

Power. 30% of damage you take is redirected to your demon.

powerrare
Class level 3 unlock
warlock1 energy

Demonic Sacrifice

Sacrifice your demon: gain 2 Strength and 2 Soul Shards. Exhaust.

skillrare
Class level 1 unlock
warlock0 energy

Fel Domination

Gain 1 Soul Shard. Draw 2 cards. Exhaust.

skillrare
Class level 2 unlock
warlock1 energy

Enslave Demon

Demon only: it attacks other enemies for 3 turns. Exhaust.

skillrare
Class level 2 unlock
warlock0 energy

Amplify Curse

Your next Curse applies double stacks. Draw 1 card. Exhaust.

skillrare
Class level 1 unlock
warlock2 energy

Inferno

Summon an Infernal: Stun ALL enemies 1 turn, deal 8 fire to ALL.

skillrare
Class level 2 unlock
warlock2 energy

Curse of Doom

After 3 turns the enemy takes 60 shadow damage (delayed). Exhaust.

skillepic
warlock2 energy

Ritual of Doom

Summon a Doomguard. It uses Rain of Fire (6 to ALL), War Stomp (Stun) and Cripple (2 Weak) right away, then keeps acting each turn. Exhaust.

skillepic
warlock0 energy

Healthstone

Heal 10 HP. Exhaust.

skillbasic
warlock0 energy

Soulstone

Revive at 30% HP if you die this combat (once). Exhaust.

skillbasic
druid1 energy

Wrath

Deal 6 nature damage.

attackbasic
druid1 energy

Bear Form

Enter Bear Form. Gain 5 Block and Thorns 1.

formbasic
druid1 energy

Cat Form

Enter Cat Form. Gain 5 Block, 1 Combo Point and draw 1 card.

formbasic
druid1 energy

Claw

Deal 6 damage. In Cat Form, gain 1 Combo Point.

attackbasic
druid1 energy

Moonfire

Deal 6 arcane damage. Apply Burn 5.

attackcommon
druid1 energy

Insect Swarm

Apply Poison 6 and Weak 1.

attackcommon
druid0 energy

Faerie Fire

Apply Vulnerable 2 and remove Stealth.

skillcommon
druid1 energy

Nature's Grasp

Gain Thorns 2 this combat. The next enemy to hit you gets Weak 2.

powercommon
druid1 energy

Maul

Deal 8 damage. Gain 5 Block.

attackcommon
druid1 energy

Swipe

Deal 8 damage to ALL enemies.

attackcommon
druid0 energy

Growl

Bear Form only. Taunt: the enemy attacks you. Gain 5 Block.

skillcommon
druid1 energy

Demoralizing Roar

Bear Form only. Apply Weak 2 to ALL enemies.

skillcommon
druid1 energy

Rake

Cat Form only. Deal 3 damage. Apply Bleed 5. Gain 1 Combo Point.

attackcommon
druid1 energy

Shred

Cat Form only. Deal 9 damage, +5 if Bleeding. Gain 1 Combo Point.

attackcommon
druid1 energy

Mark of the Wild

Gain Strength 1 and Dexterity 1 this combat.

powercommon
druid1 energy

Rejuvenation

Gain Regen 3: heal 2 HP at the end of each turn for 4 turns.

skillcommon
druid2 energy

Regrowth

Heal 5 HP now and gain Regen 3. Exhaust.

skillcommon
druid0 energy

Remove Curse

Remove Curse and Weak from you. Draw 1 card.

skillcommon
druid0 energy

Abolish Poison

Remove Poison from you and gain Regen 2.

skillcommon
druid0 energy

Cure Poison

Remove Poison from you. Heal 3 HP.

skillcommon
druid2 energy

Starfire

Deal 18 arcane damage.

attackuncommon
druid1 energy

Thorns

Gain Thorns 3 this combat.

poweruncommon
druid1 energy

Hibernate

Beast or Dragonkin: apply Sleep 3. Other targets: Weak 1.

skilluncommon
druid0 energy

Soothe Animal

Remove Enrage and Strength from the enemy. Beast: also Weak 2.

skilluncommon
druid1 energy

Bash

Bear Form only. Deal 5 damage. Apply Stun 1.

attackuncommon
Class level 3 unlock
druid0 energy

Enrage

Bear Form only. Lose 2 HP, gain Rage-fuelled Strength 2 and 1 Energy.

skilluncommon
druid1 energy

Feral Charge

Bear Form only. Deal 7 damage, interrupt the enemy cast, apply Weak 1.

attackuncommon
druid2 energy

Dire Bear Form

Enter Bear Form (Dire): Bear cards usable. Gain 12 Block, Thorns 2 and +10 max HP this combat.

formuncommon
druid2 energy

Ravage

Cat Form only. Needs Stealth. Deal 22 damage, +8 if stunned. Gain 2 Combo Points.

attackuncommon
druid1 energy

Pounce

Cat Form only. Deal 6 damage. Apply Stun 1 and Bleed 6. Gain 1 Combo Point.

attackuncommon
druid0 energy

Prowl

Cat Form only. Gain Stealth 1 and draw 1 card.

skilluncommon
druid0 energy

Dash

Cat Form only. Gain 1 Energy and 4 Block. Exhaust.

skilluncommon
druid2 energy

Gift of the Wild

Gain Strength 2, Dexterity 2 and 10 max HP this combat. Exhaust.

poweruncommon
druid2 energy

Moonkin Form

Enter Moonkin Form: your Balance spells deal +3 damage. Gain 8 Block and draw 1.

formrare
Class level 2 unlock
druid3 energy

Hurricane

Deal 7 nature damage to ALL enemies 3 times and apply Weak 1.

attackrare
Class level 1 unlock
druid1 energy

Rip

Finisher: spend all Combo; apply Bleed 6 per Combo Point (+6).

attackrare
Class level 2 unlock
druid1 energy

Ferocious Bite

Finisher: spend all Combo; deal 8 damage per Combo Point (+8).

attackrare
Class level 1 unlock
druid0 energy

Tiger's Fury

Cat Form only. Lose 3 HP: your attacks deal +4 damage this turn. Gain 1 Combo Point.

skillrare
Class level 3 unlock
druid1 energy

Swiftmend

Consume your Regen: heal 3 HP per stack of Regen at once.

skillrare
Class level 3 unlock
druid0 energy

Innervate

Gain 2 Energy and draw 1 card. Exhaust.

skillrare
Class level 2 unlock
druid1 energy

Barkskin

Gain 12 Block and Thorns 2. Retain Block next turn.

skillrare
Class level 1 unlock
druid3 energy

Tranquility

Gain Regen 8 and take 25% less damage for 4 turns. Exhaust.

skillepic
druid2 energy

Rebirth

Gain Reincarnation: if you fall to 0 HP this combat, return at 30% HP once. Exhaust.

skillepic
neutral1 energy

Goblin Sapper Charge

Deal 12 Fire damage to all enemies. Take 5 damage. Exhaust.

attackuncommon
neutral1 energy

Thorium Grenade

Deal 9 damage to all enemies. Exhaust.

attackcommon
neutral1 energy

Iron Grenade

Deal 7 damage. Apply 1 Stun. Exhaust.

attackcommon
neutral1 energy

Dense Dynamite

Deal 10 Fire damage to all enemies. Exhaust.

attackcommon
neutral0 energy

Hearthstone

Retreat: end this Event or a non-boss combat without rewards. Retain. Exhaust.

skillrare
neutral2 energy

Goblin Mortar

Deal 14 damage to all enemies. Apply 1 Vulnerable to all.

attackuncommon
neutral1 energy

Flash Bomb

Apply 2 Weak to all enemies. Exhaust.

skillcommon
neutral2 energy

Big Iron Bomb

Deal 16 damage to all enemies and apply 1 Stun. Exhaust.

attackuncommon
neutral0 energy

Nifty Stopwatch

Draw 1 card. Gain 1 Energy next turn. Exhaust.

skilluncommon
neutral0 energy

Free Action Potion

Remove Stun, Frozen and Weak. Gain 5 Block. Exhaust.

skilluncommon
status— energy

Corrupted Blood

Unplayable. Rotting corruption clogs your hand.

cursebasic
status— energy

Madness

Unplayable. Ethereal. Whispers of the Old Gods cloud your thoughts.

cursebasic
status— energy

Twilight Curse

Unplayable. The Twilight's Hammer has marked you.

cursebasic
boss— energy

Nefarian's Class Call

Unplayable. Ethereal. Nefarian called your class; it clogs your hand.

cursebasic
boss— energy

Ember of Ragnaros

Unplayable. Ethereal. Burning cinders from Elemental Fire.

statusbasic
boss— energy

Whisper of C'Thun

Unplayable. Ethereal. The Old God's whispers fill your mind.

cursebasic
boss1 energy

Digestive Acid

Exhaust. Take 5 nature damage and remove 1 Madness.

statusbasic
boss— energy

Chains of Kel'Thuzad

Unplayable. Ethereal. Kel'Thuzad's chains bind your hand.

cursebasic
boss1 energy

Frost Blast Shard

Exhaust. Take 4 frost damage and remove Frozen.

statusbasic

Game data: Spires of Azeroth · 68932e1. MIT licensed. Sources & methodology